3D Basics
Ammattiin opiskelevalle
Yliopisto-opiskelijalle
Kuvaus
Are eyecatching visuals your thing? Have you wondered how to get your own 3D products into a published game? What are the 3D art (graphics) processes in a game production context? Do you wish to build stylized characters, construct photorealistic landscapes or design appealing game sceneries? 3D Basics gives you the required tools and knowledge to design and create objects from characters to digital environments.
Note for JYU students: On the ”hakija.peppi.jamk.fi” page, the target group is ”Studies for second level”. However, this course is also intended for students of the University of Jyväskylä.
Arviointikriteerit
Evaluation scale: 0-5
Edellytykset
No previous 3D graphics experience prequisites. Basic competence with a game engine is expected. Basic understanding of game art is preferable. Skills with other related tools, like version control system or any art production tool, are useful.
Ilmoittautuminen
Tutustu tarvittaessa ilmoittautumisohjeisiin.